Intel Announces Flex Series GPU Updated Software Packages
Last year, the Intel Data
Center GPU Flex Series introduced customers to a flexible,
general-purpose graphics processing unit (GPU) for the data center and the
intelligent visual cloud. Since its introduction, Intel has expanded the Intel
Flex Series GPUs production-level software capabilities, including new support
for Windows cloud gaming, AI inference and digital content creation.
As Flex Series GPU adoption grows in the market, customers, solution
providers and developers are utilizing the hardware’s capabilities across many
real-world scenarios:
· Cloud service providers are deploying instances of Windows cloud gaming
alongside streaming and media acceleration.
· Media studios are testing and deploying Flex Series GPUs for
high-density streaming and transcoding.
· Digital content creators are using the platform for fast, real-time
rendering using ray tracing hardware acceleration.
In particular, the addition of Windows
cloud gaming allows the Flex Series GPU to address the growing gaming market.
The rapid growth of the global cloud gaming market is estimated to reach a
targeted market value of about $13.3 billion by 2028, with a projected compound
annual growth rate (CAGR) of approximately 42.5% from 2022 to 2028.1 Game service
providers must continually innovate to deliver first-rate playing experiences
to their subscribers while operating the most efficient infrastructure
possible.
Intel’s new software capabilities for the Intel Flex Series GPU enable
customers to realize new capabilities and gains across real-world workloads
coupled with 3rd Gen and 4th Gen Intel® Xeon® Scalable processors.
Windows
Cloud Gaming: Intel provides a cloud gaming reference stack for Windows to show
how to unleash Intel Flex Series for remote gaming, including how to enumerate
and retarget multiple game titles to run concurrently on each of the multiple
Flex Series adapters and two types of virtual displays. Intel Flex Series is
optimized for DirectX 9, 11 and 12 render target capture and desktop capture.
Gamestream, a cloud game streaming solution, allows
users to stream and play games on devices with high-end graphics across the
entertainment, hospitality, media and telecom markets.
Olivier Lebigot, CTO at Gamestream,
said, “One of our key challenges in cloud gaming is to find the right GPU
to increase the overall concurrent users (CCU) number per server, while
delivering the best end-user experience. We have been pleased to
find that Intel Data Center GPU Flex Series 170 offers a high-density,
low-power solution. During our tests, our reference CCU was
improved by nearly 19% compared to our
current hardware solution. This is a real asset for massive
scaling.”
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